πΉ Programming in Go
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π‘ Why Learn Go (Golang)?
Go, created at Google, is a powerful and elegant language built for simplicity, performance, and concurrency.
- β‘ Speed: Compiles to native machine code for near C/C++ performance
- π Concurrency: Native support via goroutines and channels
- β¨ Simplicity: Minimalist design reduces complexity
- π Portability: Cross-platform development with ease
- π§βπ€βπ§ Community: Active ecosystem with great documentation
π Table of Contents
π Introduction to Programming in Go by Davis Miller
π§± Part 1: Getting Started with Go
- Introduction to Go
- History of Go
- Key Features
- Comparing Go with Other Languages
- Installing and Setting Up the Environment
π€ Go Basics
- Program Structure
- Keywords, Identifiers, Comments
- Variables and Constants
- Data Types
π Control Flow
- Conditionals
- Switch-Case
- Loops (
for
)
- Break, Continue, Goto
π§© Part 2: Core Concepts
- Functions
defer
, panic
, recover
- Arrays, Slices, Maps
π§± Structs and Methods
- Defining Structs
- Methods & Receivers
- Embedding & Anonymous Fields
- Struct Tags
π Part 3: Advanced Topics
π Pointers
- Basic Pointer Operations
- Pointers with Structs
π Interfaces and Polymorphism
- Interface Basics
- Practical Uses
π§΅ Concurrency
- Goroutines
- Channels
- Mutex & Synchronization
β οΈ Error Handling
error
Type
- Custom Error Types
- Best Practices
π οΈ Part 4: Practical Applications
π File Handling
- Reading/Writing Files
- JSON & XML
- Directory Operations
β
Testing in Go
- Unit Testing (
testing
package)
- Benchmarking
- Mocking & Coverage
π Building Web Applications
net/http
Basics
- RESTful API Development
- Templates for HTML
ποΈ Working with Databases
database/sql
Package
- Using ORMs
π¦ Packages and Modules
- Creating & Importing Packages
- Go Modules (
go.mod
)
- Versioning and Releases
π§ Part 5: Advanced and Real-World Topics
π Network Programming
- TCP/UDP Servers
- WebSocket Applications
- gRPC Services
π₯οΈ System Programming
- OS-Level Interactions
- Signal Handling
go build
, go run
, go install
- Cross-Compiling
- Debugging & Profiling Tools
- Profiling
- Memory/CPU Tuning
- Writing Efficient Code
π§Ύ Best Practices and Idioms
- Idiomatic Go
- Effective Patterns
- Pitfalls to Avoid
π§ͺ Part 6: Projects and Case Studies
π§ Real-World Projects
- CLI Tool
- Chat Application
- Microservice with Go
β
Conclusion to Programming in Go
π¬ βGo is simple to learn, but deep enough to power some of the worldβs most scalable systems. This book helps you master that balance.β