🧠 Learn C
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📘 Overview
Welcome to Learn C, a comprehensive guide crafted to introduce you to the timeless programming language that has been the backbone of modern software development for decades. Whether you’re a complete beginner or an experienced programmer seeking to refine your skills, this book is designed to meet you where you are and take you further than you thought possible.
C is not just a language—it’s a foundation. Understanding C unlocks pathways to system programming, game development, embedded systems, and even languages that evolved from it, such as C++, Java, and Python.
This book offers a structured, engaging, and accessible journey through C. Starting from variables and loops, you’ll dive deep into memory management, pointers, file handling, and more—culminating in real-world projects that cement your knowledge and skills. Let’s begin this exciting journey together!
📚 Table of Contents
🟦 Introduction to “Learn C” by Davis Miller
- Table of Contents
- Introduction to C Programming
- History and Evolution of C
- Setting Up the C Development Environment
- Writing and Running Your First C Program
- Structure of a C Program
🟩 Basics of C
- Variables, Constants, and Data Types
- Operators in C
- Type Conversion and Type Casting
🟨 Control Flow
- Decision-Making (if, if-else, switch-case)
- if Statement
- if-else Statement
- if-else if-else Ladder
- switch-case Statement
- Summary of Decision-Making Constructs in C
- Loops in C
- Break and Continue Statements
- The goto Statement
🟧 Functions
- Function Declaration, Definition, and Calling
- Pass by Value and Pass by Reference
- Scope and Lifetime of Variables
- Recursion
- Inline Functions and Function Pointers
- Inline Functions
- Function Pointers
- Key Differences
- Advantages and Disadvantages
🟥 Arrays and Strings
- One-Dimensional and Multi-Dimensional Arrays
- Array Initialization and Manipulation
- Strings and String Manipulation
- Array of Strings
- Common Pitfalls with Arrays and Strings
🔵 Pointers
- Basics of Pointers
- Pointer Arithmetic
- Pointers and Arrays
- Pointers and Strings
- Double Pointers
- Pointers to Functions
🟪 Structures and Unions
- Defining and Using Structures
- Arrays of Structures
- Pointers to Structures
- Self-Referential Structures
- Unions
- Differences Between Structures and Unions
⚫ Dynamic Memory Management
- Introduction to Memory Management
- Common Memory Management Errors
- Best Practices for Memory Management
🟫 File Handling
- File Operations
- Error Handling in File Operations
- Binary File Handling
- Random Access in Files
🔶 Advanced Topics
- Command-Line Arguments
- Preprocessors and Macros
- Enumerations and Typedefs
- Enumerations (enum)
- Typedefs (typedef)
- Combining Enumerations and Typedef
- Differences Between Enum and Typedef
- Summary
- Bit Manipulation
- Working with Time and Date
- Variable Argument Functions (stdarg.h)
🧮 Data Structures in C
- Linked Lists
- Stacks and Queues
- Trees and Binary Trees
- Hashing and Hash Tables
- Sorting and Searching Algorithms
⚠️ Error Handling
- Common Runtime Errors
- Debugging Techniques
- Assert Statements
- Best Practices for Writing Robust C Programs
📦 Working with Libraries
- Standard Library Functions
- Math Library
- String and Character Handling Functions
- Creating and Using Custom Libraries
🖥️ Interfacing with Hardware
- Low-Level Programming
- Interfacing with Peripherals
- Basics of Embedded Systems
- C for System Programming
🔧 Portability and Optimization
- Writing Portable C Code
- Understanding and Improving Performance
- Compiler Optimizations and Flags
- Profiling and Benchmarking
🧑💻 Case Studies and Real-World Applications
- Developing a Simple Game in C
- Building a Text-Based File Manager
- Parsing and Processing Data Files
📎 Appendix
- ASCII Table
- Commonly Used Libraries and Tools
- FAQs and Troubleshooting Tips
✅ Conclusion to “Learn C”
💬 “To master programming, master C.”